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Loner, Kazetatsu, Kaze
PLAYER NAME
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Post by Loner。 on Dec 7, 2016 21:56:03 GMT
Hi there. to keep things organized I'm going to have all my characters listed in one thread. It makes it easier to point to everyone I play, and this isn't even the whole list, send me a message if you want to plot with any of my characters. Not all of these characters have bios, as they function more like side characters. The bios following this post are in no particular order. in process of redoing bios TOAS Shika Kazenoko Taisho Rao
Dragons Brush of wind on Treetops Shadow Salia Vesstali Tamai Dracostar Raiden Mohanchor Finehel Accolypse Ishiki no nagare
Humanoid/anthros Malik Young Set'th Gamin Lliam Luda Fisher Jesse Paint AU shiren Lin shianna Dio
Spirits/semi-spirits Kinza Splatteredflame Musouka fragments Ecllipselight
Normal Animals Peter Veritana Aria Reedweather Tendaji Minnow
Magical/mutated Animals Shiren Jinora Tsuki Cai Aihagwe Miki Akiko flicker fuwafuwa 907 lao
Monsters/Yokai Sem Shagul Kohaku Izune shin Aturo
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[font color="fffbcc"] [b]BASIC INFO[/b] [i]Full Name:[/i] [i]Nickname(s)/Alias(es):[/i] [i]Age:[/i] [i]Gender:[/i] [i]Species/Breed:[/i] [i]Birth date[/i]:
[hr] [b]APPEARANCE[/b] [spoiler]{images} [/spoiler] [i]Skin tone:[i] [i]Eye color[/i] [i]Hair color:[i] [i]Height:[/i] [i]Weight:[/i] [i]Body Type:[/i] [i]Markings:[/i] [i]Mutations:[/i] [i]Clothing style:[/i] [i]Jewelry:[/i] [i]Piercings/Tattoos:[/i] [i]Alternative forms[/i]
[hr] [b]HEALTH[/b] [i]Scars/Distinguishing Marks:[/i] [i]Any physical disabilities/diseases/ailments:[/i] [i]Any medications/treatments:[/i] [i]Any Mental disabilities/diseases/ailments:[/i] [i]Fitness:[/i] [ul type="disc"] [li]Heath 100%[/li] [li]Awareness 100%[/li] [li]Sanity 100%[/li][/ul]
[hr] [b]PERSONALITY[/b] [i]Personality:[/i] [i]Embodying Quality/Idea:[/i] [i]Likes:[/i] [ul type="disc"][li]List item 1[/li] [li]List item 2[/li] [li]List item 3[/li][/ul] [i]Dislikes:[/i] [ul type="disc"][li]List item 1[/li] [li]List item 2[/li] [li]List item 3[/li][/ul] [i]Fears:[/i] [ul type="disc"][li]List item 1[/li] [li]List item 2[/li] [li]List item 3[/li][/ul] [i]Weaknesses:[/i] [ul type="disc"][li]List item 1[/li] [li]List item 2[/li] [li]List item 3[/li][/ul] [i]Strengths:[/i] [ul type="disc"][li]List item 1[/li] [li]List item 2[/li] [li]List item 3[/li][/ul] [i]Special/Significant Belongings:[/i] [ul type="disc"][li]List item 1[/li] [li]List item 2[/li] [li]List item 3[/li][/ul] [hr] [b]RELATIONSHIPS[/b] [i]Relationship Status:[/i] [i]Spouse/Mate:[/i] [i]Children:[/i] [ul type="disc"][li]NAME[/li] [li]NAME status[/li][/ul] [i]Parents:[/i] [ul type="disc"][li]Name[/li] [li]name status[/li][/ul] [i]Siblings:[/i] [ul type="disc"][li]name status[/li] [li]name status[/li][/ul] [i]Any Other Important Family:[/i] -- [i]Best friends:[/i] [ul type="disc"][li]List item 1[/li] [li]List item 2[/li][/ul] [i]Friends:[/i] [ul type="disc"][li]List item 1[/li] [li]List item 2[/li][/ul] [i]Acquaintances:[/i] [ul type="disc"][li]List item 1[/li] [li]List item 2[/li][/ul] [i]Assistants:[/i] [ul type="disc"][li]List item 1[/li] [li]List item 2[/li][/ul] [i]Guards:[/i] [ul type="disc"][li]List item 1[/li] [li]List item 2[/li][/ul] [i]Allies:[/i] [ul type="disc"][li]List item 1[/li] [li]List item 2[/li][/ul] [i]Pets/Special Animals:[/i] [ul type="disc"][li]List item 1[/li][/ul] -- [i]Enemies:[/i] [ul type="disc"][li]List item 1[/li] [li]List item 2[/li][/ul] [hr] [b]STORY INFO[/b] [i]Alliance:[/i] [i]Place of Birth:[/i] [i]Past Living Quarters:[/i] [i]Current Home: [/i]-- [i]Languages Spoken:[/i] [i]Religion/Superstitions[/i] -- [i]Backstory:[/i] [spoiler]{Spoiler}{Spoiler}{Backstory}[/spoiler] [hr] [b]OCCUPATION/EDUCATION[/b] [i]Occupation/Job:[/i] [i]Boss:[/i] [i]Years of Education:[/i] [i]Level of Education[/i]: [i]Subject of study:[/i]
[hr] [b]TALENTS[/b] [i]Skills:[/i] [ul type="disc"][li]List item 1[/li] [li]List item 2[/li] [li]List item 3[/li][/ul] [i]Elemental affiliations:[/i] [ul type="disc"][li]List item 1[/li] [li]List item 2[/li] [li]List item 3[/li][/ul] [i]Elemental weaknesses:[/i] [ul type="disc"][li]List item 1[/li] [li]List item 2[/li] [li]List item 3[/li][/ul] [i]Powers:[/i] [ul type="disc"][li]List item 1[/li] [li]List item 2[/li] [li]List item 3[/li][/ul] [i]Hobbies:[/i] [ul type="disc"][li]List item 1[/li] [li]List item 2[/li] [li]List item 3[/li][/ul] [hr] [b]COMBAT[/b] [i]Skills/Techniques:[/i] [ul type="disc"][li]List item 1[/li] [li]List item 2[/li] [li]List item 3[/li][/ul] [i]Weapon(s) of Choice:[/i] [ul type="disc"][li]List item 1[/li] [li]List item 2[/li] [li]List item 3[/li][/ul] [i]Strengths:[/i] [ul type="disc"][li]List item 1[/li] [li]List item 2[/li] [li]List item 3[/li][/ul] [i]Weaknesses: [/i] [ul type="disc"][li]List item 1[/li] [li]List item 2[/li] [li]List item 3[/li][/ul] [hr]
[b]FUTURE[/b] [i]goals:[/i] [ul type="disc"][li]List item 1[/li] [li]List item 2[/li] [li]List item 3[/li][/ul]
[i]Dreams:[/i] [ul type="disc"][li]List item 1[/li] [li]List item 2[/li] [li]List item 3[/li][/ul]
[i]plots:[/i] [ul type="disc"][li]List item 1[/li] [li]List item 2[/li] [li]List item 3[/li][/ul] [/font] [/div][/div]
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Administrator
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Loner, Kazetatsu, Kaze
PLAYER NAME
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Post by Loner。 on Dec 28, 2016 4:53:39 GMT
BASIC INFO Full Name: Shika Kazenoko Taisho
Age: 2 years
Gender: Female Species/Breed: Hybrid Yokai
Birth date: April 6th
APPEARANCE
shika most often looks like a cross between a large ferret and a long haired wild cat, she bears heavy antlers and 3 pairs of dragonfly like wings
Fur tone: ranging from apricot to white
Eye color: orange-red
antler/claw color: crystalline blue
Height: around 10 feet tall at the shoulder
Length: around 56 feet long
Weight: around 5000kg (11,000lb)
Body Type: slender but muscular, hidden under her fur,
Markings: subtle whitish stripes Alternative forms
- humanoid form, around 5'5 and 120lbs, has pointed ears and apricot hair, skin is sort of peachy wears a short shirt, a jacket, and calf length pants, or fancier clothing when she is in the mood for it
- Tiger from, has the same sort of hue of fur as her primary form, and has deer antlers, and a prehensile tail
- shiba inu form, same colors as her dog form
- Tanuki form, has short prong-less crystalline antlers, and wide darker red-brown stripes
HEALTH Scars/Distinguishing Marks: none
Any physical disabilities/diseases/ailments: none
Any Mental disabilities/diseases/ailments: none
Fitness:
- Heath 100%
- Awareness 80%
- Sanity 75%
PERSONALITY Personality: Shika comes off as blunt and proud. She is very aware of her heritage and believes she is superior almost everyone else. Other yokai and demons are lesser, especially species she doesn't like. Mortals are better than demons morally but often not worth being more than a potential snack. Shika will treat everyone around her poorly until they earn her respect. Doing so is hard. Shika has strong opinions about what a person should do in any given situation to the point where no one gets it right.
Even among those she respects shika tends to be idealistic and blunt. When she jokes they tend to be on the mean spirited side. she still acts like she has privileges others do not.
Shika has no problem with using force to acquire things she wants but tends to retrain herself to empty threats and shows of strength on inanimate objects in attempts to intimidate. When she does take action, it tends to be like a true feline, using speed stealth and the element of surprise rather than brute strength. Only when most angry might she attack without forethought
Shika doesn't mind if others see that she can be caring. She cares dearly for her pet Rao, and for the members of her tribe who have earned her respect or who she grew up with. She is extremely protective of anything she values when it is put under threat even if in times of peace she might act like she would throw someone away in a heartbeat.
She longs for friendships and to be cared for and to not have to feel like she must maintain her proud cold demeanor constantly. She feels trapped by her own image, so that even when she doesn't want to act uncaring she must. She wants her friends to respect her and value her, and to be the type of people who don't judge her cold style and who she doesn't feel obligated to judge.
When in a smaller form shika is less likely to throw her weight around. She tends to joke more and be a bit more forgiving though she still tends to joke at the expense of others. She favors her large yokai form but secretly prefers to be smaller because then she doesn't feel like she needs to force people to respect her. Yet she hates being too small, preferring from tiger to dog sized as anything less and she doesn't feel taken seriously due to the cuteness factor.
Embodying Quality/Idea: pride Likes:
- Setting her own rules
- Lilies
- stuffed animals
- Physical tasks
- Competitions
Dislikes:
- Snakes
- gods/spirits
- Vampires
- not Being taken seriously
- academic education
Fears:
- Being Rejected
- Losing Loved ones
Weaknesses:
- Narcissistic
- Judgemental
- Abrasive
- Struggles with forming relationships
- Struggles with talking about her feelings
Strengths:
Special/Significant Belongings:
- green Clover Pendant
- Teardrop Pendant
- Red sash
- Blue Scarf
- Samoyed Pelt
- Ceramic Knife + Sheath
RELATIONSHIPS Relationship Status: Single
Parents:
- Kagura Kazenoko
- Sesshomaru Taisho
Siblings:
Any Other Important Family:
-- Friends:
Acquaintances:
- Luna
- Adelaide
- Evergreen
- Yuuki
- ParhelionLogic
Pets/Special Animals:
-- Enemies:
[/b] Alliance:Tribe of Ancient stones Place of Birth: Shadowclan Past Living Quarters: old ruins Current Home: A room in TOAS's Persian palace oasis
-- Languages Spoken:English, Japanese Religion/Superstitions:Supernatural things exist, but are not worth worship -- Backstory:{Spoiler}{Spoiler}{Spoiler}{Backstory}Born to kagura Kazenoko and sesshomaru Taisho, shika was left behind in a clan as soon as she could be weaned off her mother's milk. They left without a word and shika quickly grew discontent with her lot for the clan wasn't a place for a child.
Not long after the young tiger found a better place. She stumbled on a clan and found a puma who acted as an adoptive mother. Shika was beginning to thrive when she ended up stolen away as another clan's prisoner. Her clanmates never came for her.
Eventually shika found her way free from her capture. She didn't make her way home, having resentment for not being rescued, but wandered until she was found by Trojan of what would become the ToAS. He was a tiger like her and she mistook him for her dad for a bit so she ended up following him to the tribe.
Once there shika's existence stabilized. There were plenty of hard times and people who she became attached to who couldn't stay but over all she stuck to the tribe. Here she had friends and people who cared for her better.
Adolescence was a hard time for Shika. It was then that most of her powers began to manifest, as well as more of her yokai nature. She ended up confused on an emotional rollercoaster, and began to isolate herself from the tribe and develop the exterior personality she maintains these days. It was in this time of her life that she became reunited with her mother, reopening the old wound of wondering why she had been left behind. It was then she discovered Rao and then she forgave her mother finally.
Yet after all that the tribe ended up becoming not home anymore. After most of her lifetime living with ToAS and many of the same members everyone seemed to go away. After all that she left the tribe and wandered on her own. She also hoped a change of pace would be beneficial to her wellbeing.
Travel didnt last long. Though she did have her parent's wanderlust to a lesser degree eventually she did decide she preferred having her home she grew up at. Miraculously shika was reunited with the tribe mates she believed were important in a place that felt like it could be home. But it wasn't. The tribe accidentally awakened an angry god like force who ensured they couldn't return. From there shika traveled with the tribe and she is unsure what she wants to do next. OCCUPATION/EDUCATIONOccupation/Job:Assistant leader of ToAS Boss:Tsubomi Years of Education:2 Level of Education:Survivalist Subject of study:Learning how to not die TALENTSSkills:- Stealth hunting
- Flight
- Swimming
Elemental affiliations:Elemental weaknesses:- Fire
- Electricity
- Holy/Pure energy
Powers:- Shapeshifting
-favors her primary, form, tiger, human, dog, and tanuki -can sometimes up stuck in a form that she does not like - Scale shifting (smaller than her normal size)
-usually under her control -physical strength and weight remain proportional to her size -shrinks when weakened by holy/pure things -more friendly when smaller - Elemental control
-favors earth and wind - Teleportation/superspeed
-high speed, great in combat -can become predictable - Invisibility
- Wound resistance
-Negates damage from lesser beings, and from many poisons -can make shika less careful about her own wellbeing - Secret powers
-Sometimes Shika surprises herself at what she can do. Yet these magics are untrained. For example once she brought her pet rao back from the 'dead'. -These something she can't replicate at will, -these can cause both good or bad effects. Hobbies:- Stone Carving
- keeping a Diary
COMBATSkills/Techniques:- Teleportation based multi-hit, to attack one or multiple targets in quick succession
-if location of attack is predicted, one can counter easily - Causing earthquakes to destabilize a foe
Weapon(s) of Choice:- Knives
- Wind blades
- claws and teeth
Strengths:- high speed heavy hitter
- Fur and shapeshifting make her hard to hit fatally
Weaknesses: - awareness goes down at high speeds
- very easily weakened by holy/pure/anti-yokai types of powers and attacks
- usual large size makes her easy to target when she's still
[/ul] FUTUREgoals:- shika has no goals right now
Dreams:- To have people accept her for who she is with no feeling of needing to prove herself
- A peaceful life, no care for the rest of the world
- to be acknowledged for her abilities
plots:- throw a wrench into the tribe, maybe get shika attacked or captured or stuck with a tracking device. someone anti magic could keep following her around.
- something to do with spirit problems, as shika hates spirits
- give shika an active rival to compete against, who might double as a friend at times
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Administrator
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Loner, Kazetatsu, Kaze
PLAYER NAME
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Post by Loner。 on Dec 28, 2016 6:06:54 GMT
BASIC INFO Full Name: Rao
Age: 1 year
Gender: Female biologically, but generally termed as Agender
Species/Breed: unusually large Ferret
Birth date: unknown
APPEARANCE fur tone: nearly Pure white with dark tipping on ears and tail Eye color Dark forest green Height: 10inches
Length around 40 inches
Weight: 4kg (9lb)
Body Type: pipe like
Markings: common sable but less color
Mutations: unusually large
Alternative forms Legless, like a pipe fox
HEALTH Scars/Distinguishing Marks: none
Any physical disabilities/diseases/ailments: none
Any Mental disabilities/diseases/ailments: lesser animal mind Fitness:
- Heath 70%
- Awareness 60%
- Sanity 100%
PERSONALITY Personality: Rao is shika's pet. Simple minded and playful. Rao likes to explore and yet follows shika around loyally often keeps shika on the nicer side just by sort of being a therapy animal.
Embodying Quality/Idea: innocence Likes:
- running around
- tubes and other snug spaces
- flowers
Dislikes:
Fears:
- thunder
- predators
- fear of being left behind
Weaknesses:
- naive
- easily tempted
- empty headed
- easily frightened
Strengths:
- forgiving
- lives in the moment
- naturally relaxing for shika
RELATIONSHIPS Relationship Status: unable to form sexual/romantic relationships Parents:
Siblings:
Any Other Important Family:
-- Master:
STORY INFO Alliance: Tribe Of Ancient Stones
Place of Birth: Pet shop
Past Living Quarters: a cage
Current Home: with shika -- Languages Spoken: ferret Religion/Superstitions
-- Backstory:
{backstory}Rao was born as a sable ferret and sold in a pet store. Someone bought the ferret and had the patience to care for rao for a total of about three months before throwing rao away, cage and all. Rao ended up in the tribe territory by virtue of humans trying to turn it into a landfill. Shika found rao and nursed the ferret back to health.
Things were fine for a while until Rao ended up in an accident which left Rao nearly dead. Thinking Rao would die shika encased the ferret in a stone egg and swallowed it with the logic of even if Rao died this way she wouldn't loose Rao. By way of some reaction of shika's abilities and concern for rao and Rao's spirit, Rao was strengthened by this strange incubation. Shika feeling something was weird regurgitated the egg and Rao hatched out as a changed creature, far less vulnerable than had once been the case. Rao mostly just travels with shika as a pet.
TALENTS Skills:
- redirection of bad vibes
- cute charm
Elemental affiliations:
Elemental weaknesses:
- Everything except holy/pure
Powers:
- smoke form
- a last resort escape tactic in times of danger - shika compass
-can always find where shika is no matter how far away
Hobbies:
- Playing hide and seek
- hunting interesting place to take shika
COMBAT Skills/Techniques:
strengths
Weaknesses:
- over all physically weak, has a low attack and low defense
FUTURE goals:
- to be able to speak so shika can understand
- to solve the mystery of the changes shika caused when rao was remade
Dreams:
- to live with shika forever and ever
plots:
- get stolen or lost somehow
- get hurt somehow
- make a friend of someone else's pet
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Administrator
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Loner, Kazetatsu, Kaze
PLAYER NAME
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Post by Loner。 on Dec 31, 2016 19:02:59 GMT
BASIC INFO Full Name: Brush of wind on tree tops
Nickname(s)/Alias(es): brush
Age: 20
Gender: female
Species/Breed: mixed breed dragon,
Birth date: March 20
APPEARANCE
brush is a small grey hound/deer like dragon, built for speed. she's skinny enough to fit through a human size door. she's white with bluish markings, and highly iridescent.
Skin tone: Pinkish
Scale tone From pearl white to iridescentLavender blue-teal color greatly varies depending on the light.
Eye color Deep Blue
Hair color: iridescentLavender blue-teal
Fur color clear, markings are all on the thin scales under the fur rather than grown on the fur itself, giving brush a very shimmery effect
Height: 5'6 at shoulder
Weight: about 1200lbs
Length 24 feet
Body Type: Ectomorph, long and thin.
Markings: a sparse set of wide short stripes, on her neck sides, back and tail.
Mutations: none
Clothing style: when in human form, a white trenchcoat, translucent scarf and leggings is common.
Jewelry: a never melting ice pendent on a plain string
Piercings/Tattoos: none
Alternative forms humanoid
HEALTH Scars/Distinguishing Marks: none Any physical disabilities/diseases/ailments: lacks a gland in her throat which would be required for elemental breath attacks.
Any Mental disabilities/diseases/ailments: none
Fitness:
- Heath 100%
- Awareness 100%
- Sanity 100%
PERSONALITY Personality: brush is a kind and forgiving young lady. she is quick to see the best in people, and generally willing to help anyone in need. in a conflict she is quick to side with the weaker party without question. brush hates wars, and bloodshed, and tends to get in the way of fights with the intent to stop both parties from harming each other. she's rather introverted, and enjoys quiet activities. Brush tends to be often on the move, and enjoys traveling to other places, but due to her strong ideals she tends to get involved in things she shouldn't. she's still innocent about many things.
Embodying Quality/Idea: none
Likes:
- travel
- learning
- friends
- nature
- freedom
- ephemeral beauties
- truth
Dislikes:
- dishonesty
- fire
- war
- killing even for food
- coal
- overwhelming sensory experiences
- most Jewelry
Fears:
Weaknesses:
- naive
- overtrusting
- slow to change even if change is necessary
Strengths:
- idealistic
- willing to stand up to anyone when needed
- intelegent
Special/Significant Belongings:
- pendant given to her by her childhood best friend
RELATIONSHIPS Relationship Status: Single Spouse/Mate: none
Children: none
Parents:
Siblings:
Any Other Important Family: step dad salzin -- Best friends:
Friends:
- Rose
- Seikatsu
- Keitashi
- Lophius
- Andante
- vesstali
- Noir
- Dracostar
- Firelily
Acquaintances:
Allies:
-- Enemies:
STORY INFO Alliance: Tribe of Crystal waters in Eokia
Place of Birth: Tribe of crystal waters
Past Living Quarters: a cave system that was part of the tribe camp
Current Home: sleeps outdoors. -- Languages Spoken: eokian
Religion/Superstitions believes in dragon gods who created the world, and that dragons can once old enough and strong enough, if they have earned it, cross the borders to the spiritual plane without death. -- Backstory:
{spoiler}{Backstory}Brush was born to calypso and shadow, but at a young age, her parents split up due to unavoidable circumstances and they left her in the care of her tribe. dracostar raised her along with some of her older tribe mates at the time. she went on many adventures with the tribe, from exposing evil plots, to finding new magics, to helping friends. it was a very carefree time. Eventually she got wanderlust and began traveling to other places, jumping out there, and back home as often as she could. during that time draco's gem ended up cracking, and the leader of her tribe became mentally unstable. there was a point of confusion where she left the tribe for a while, and when she came back it was in shambles. she's working hard to see her home back in good condition.
OCCUPATION/EDUCATION Occupation/Job: none Boss: none Years of Education: all her life,
Level of Education: self educated
Subject of study: various topics
TALENTS Skills:
- incredibly high sensory ability
- Excellent agility
Elemental affiliations:
- air
- pure magic
- Light
- water
- Nature
- Electricity
Elemental weaknesses:
- Fire
- some kinds of electricity
Powers:
- magically talented, can mold her own elements with ease, and cast spells to use other elements, or cause non-elemental effects
- can sense when magic was used, and sense magic in use
- good with healing and restoration spells
- Knows dimensional jumping magic
Hobbies:
COMBAT Skills/Techniques:
- using magical barriers or area affect tricks to slow or stop combat
- cutting wind
- ice to trap or hold opponents
Weapon(s) of Choice:
Strengths:
- fast and hard to catch
- Skilled with magic and elemental techniques
- neigh impossible to catch unawares
Weaknesses:
- very low defense. could be killed in one shot by many stronger creatures, making evasion necessary
- Low resistance to extremes, both temperature, hot/cold and energy
- Prone to not pick a side
- can be sensoryly overwhelmed
FUTURE goals:
- wants to see the tribe thriving again
- Find a cure for a friend's predicament
Dreams:
- to never stop traveling
- To maybe become a student of one of the elders some day
- To find her true name(its a dragon tradition)
plots:
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Administrator
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Loner, Kazetatsu, Kaze
PLAYER NAME
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Post by Loner。 on Dec 31, 2016 21:01:22 GMT
BASIC INFO Full Name: Shiren Nickname(s)/Alias(es): none Age: 1 year, or 10 years human phase
Gender: female
Species/Breed: frutsial
Birth date: spring sometime
APPEARANCE
Skin tone: Yellow cream
Eye color cloudy blue in human phase pastel colors favored in normal form.
Hair color: Blue black in human phase
Fur color varies greatly, all the colors of the rainbow really
Height: 4feet in human phase 8in in normal form
Weight: 50 lbs in human phase 6 lbs in normal form
Body Type: small framed
Markings: varies
Mutations: wings
Clothing style: too big dirty clothing human phase)
Jewelry: none
Piercings/Tattoos: none
Alternative forms
- Frutisal phase, normal
- Human phase
HEALTH Scars/Distinguishing Marks: lots of small scars from getting hurt
Any physical disabilities/diseases/ailments: nope
Any Mental disabilities/diseases/ailments: autism spectrum disorder
Fitness:
- Heath 91%
- Awareness 74%
- Sanity 57%
PERSONALITY Personality: shiren is an odd kid, with a simple minded and straight forward way of thinking but one which others struggle to follow. she knows exactly how she feels and what her opinions are. she has trouble expressing these in normal ways however, and doesn't have much ability to relate to other peoples feelings. she struggles with attachment and trust, either becoming very dependent on an individual or willing to throw away people at the slightest failing. since she struggles to communicate with others violence and aggression tend to be the way she acquires whatever she wants. if nothing bothers her however she can be very docile and even social. she's very attention starved, which has stunted her mental and emotional development somewhat, and struggles greatly with change.
Embodying Quality/Idea: Likes:
- fruit
- trees
- stained glass sun catchers
- Blood
- music when she picks it out
- magic
Dislikes:
- touch
- the color yellow especially as paint,
- shape shifting
- loud sudden noise
- uprooted plants
- doorways
Fears:
- large bodies of water
- people making false promises
- going under doorways, especially outside to inside
Weaknesses:
- can't empathize well
- cant show or feel love for others easily
- thinks violence is the only answer
- forgetful as a survival mechanism, rarely remembers people she's met in the recent past
- unable to comunicate thoughts and feelings
Strengths:
- able to take care of herself
- strong level or determination
Special/Significant Belongings:
- chalk board
- blanket
- large rabbit doll
- Broken bottles
- Iron caldron
- occult star on a chain
RELATIONSHIPS Relationship Status:single and too young for that stuff Parents:
Siblings:
Any Other Important Family: anyone who's tried to adopt her over the years, not that most are there these days -- Friends:
Acquaintances:
Assistants:
Guards:
Allies:
-- Enemies:
STORY INFO Alliance: none
Place of Birth: somewhere new shadows of arcadia from feral front
Past Living Quarters: a stone tower,a nest in a tree Current Home:
a bramble nest in a grove. -- Languages Spoken: shireneese. a mix of several languages, with no mastery of any one, including english, feral animal sounds, Na'vi, and a few japanese words here and there
Religion/Superstitions doesn't have a faith much its bad luck to go under doorways. magic is a being and a tool. it has some connection to the moon and night sky.
-- Backstory:
{Spoiler}{Backstory}shiren was abandoned by her parents by the shadows of arcadia border. she was found by the members of the witch clan, and spent her younger months seemingly normal. then one day the home tower fell. after that nothing was the same. shiren wanted to rebuild. she worked herself sick and was dragged away from the rubble of home in a pot. leadership changed again and again as did the group's name and home. just when shiren thought things might become stable the world was shaken. she tried a few other places but they too seemed to be cursed so that she couldn't find stability. some even ceased to exist entirely. she eventually began become hard emotionally due to the losses. she stopped bonding with others, and even though still young became set in violent ways of coping, and dangerous habits. she lost some of her ability to communicate too due to long periods without a parental figure. eventually she was left behind when the clan moved, and no one really missed her.
in human phase, shiren grew up in a variety of foster homes and has often been neglected.
OCCUPATION/EDUCATION Occupation/Job: none Boss: none
Years of Education: none Level of Education: uneducated
Subject of study: none
TALENTS Skills:
- has an ear for good music
- great at building things
- high interest in magic and rituals
Elemental affiliations:
Elemental weaknesses:
- all the naturally dangerous ones
Powers:
- ability to control sound
- telekinesis/antigravity
- able to turn invisible
- able to change pelt/eye colors at will
- ability to learn and cast spells
Hobbies:
- practicing magic
- building things
- collecting glass fragments
COMBAT Skills/Techniques:
- flail with claws
- use poison fangs to bite a foe, causes temporary paralisis
- cling and hold
Weapon(s) of Choice:
- claws
- anything she happens to be holding
Strengths:
- high resistance to pain
- high endurance
- persistent
Weaknesses:
- no actual fighting skill
- tends to inflict damage to self in the process
- rarely tries to avoid attacks
FUTURE goals:
- rebuild home
- learn magic for real
Dreams:
- have a real family who actually cares
- time travel to find out where all her first acquaintances whent
plots:
- make shiren someones' slave or a pet or have her adopted by a family
- have her become a witch
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Administrator
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Loner, Kazetatsu, Kaze
PLAYER NAME
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Post by Loner。 on Jan 15, 2017 5:32:00 GMT
BASIC INFO Full Name: vesstali Tamai
Nickname(s)/Alias(es): Vessa
Age: stuck at 27 not able to age
Gender: female
Species/Breed: feathered dragon ghost + guardian
Birth date: unknown
APPEARANCE
{Spoiler}{Spoiler}{Spoiler}{images}
Skin tone: cream-tan
Eye color Red-orange
Feather color: Yellow orange markings and white as a base
Height: 4ft at the shoulder, about 6 ft when measured at the head
Length 18ft
Weight: weightless
Body Type: exomorph
Markings: semi-celtic styled designs
Mutations: none Clothing style: none
Jewelry: none Piercings/Tattoos: none
Alternative forms a rarely used humanoid form
HEALTH Scars/Distinguishing Marks: none
Any physical disabilities/diseases/ailments: none, except for not being consistently physical
Fitness:
- Heath 100%
- Awareness 100%
- Sanity 100%
PERSONALITY Personality: Kind, motherly forgiving. Vessa is willing to help out just about anyone who comes to her with a legitimate need. to any who ask nicely, she will serve gladly, willingly even before asked if need be. However to those who try and force her to do things, who order her about limit her movements, those with criminal intent, and those who the omens do not favor, she is willing to ruthlessly ban from her lands. she is rather patient, and will not be quick to such action, but she is never afraid of the need to take it as well. she is willing to wait a long time if need be, to forgive someone with a genuinely repetitive heart.
Embodying Quality/Idea: second chances Likes:
Dislikes:
- magical shortcuts
- Disrespect
- the evil, twisted, or corrupted
Fears:
- Falling to evil
- that she cant reach others
- the higher up's judgement
Weaknesses:
- Easily caught up in memories
- Possessive of guests due to loneliness
- possibly workaholic
Strengths:
- Strict standards
- doesn't ask others to be perfect
- Always has plenty to share
Special/Significant Belongings:
- a few acres of land which she tends
RELATIONSHIPS Relationship Status: single Spouse/Mate: none
Children: none
Parents:
Siblings:
-- Best friends:
Friends:
- most of the tribe of crystal waters
- List item 2
Acquaintances:
Allies:
-- Enemies:
STORY INFO Alliance: good
Place of Birth: an island off the southeast coast of eokia
Past Living Quarters: a house on the island, which is now gone
Current Home: Vessa lives on a few acres of land towards the center of eokia. these lands are hers to care for, and are like a forest garden of sorts. Her dwelling place is a round one room hut large enough for 2 dragons of her size to live comfortably. it is mostly kitchen and dining/multipurpose space, with alcoves for beds and storage. -- Languages Spoken: common eokian
Religion/Superstitions Vessa is under the obligation of a group of draconic gods who watch over some of eokian's lands. It is by their grace that she is able to maintain some sort of life now. -- Backstory:
{Spoiler}{Spoiler}{Backstory} Vessa grew up with her mom, dad and sister. Her dad, struggled with a dark genetic curse known as shadow sight which eventually left her and her sister parentless. Soon after, vessa entered a local college to study divination, while working hard to take care of her younger sister. around her third year in school, a volcano erupted, that destroyed the house, Killing Vessa and Leaving her sister, Keitashi to take care of herself. while "dead" Vessa, was offered chance again at life, which she took, not realizing the evil forces at work behind the offer. She dug herself out of her charred grave, and was given a 'new' body built on her skeleton, but otherwise not flesh and blood with abilities that matched the power which had raised her. Controlled by the evil, she hunted down her sister, and fed keitashi's own shadow curse with lies of power, and a new home where they would rule together. one of keitashi's best friends, Seikatsu, helped Kei snap out of it, and together they fought off evil Vessa, eventually destroying her body, and freeing her soul.
The now ghost Vessa worked hard to be there for her sister, and could not rest easy in the spirit realm. She begged and pleaded for a way to be there for her living family when Keitashi would be doomed to struggle with depression and the shadow curse without help. Finally she was given a chance, and joined to a plot of land which she would need to tend and protect even should she loose contact with her family at some point. At least it gave Vessa a body, and the ability to be on the Physical realm once more.
OCCUPATION/EDUCATION Occupation/Job: gardian of her lands
Boss: the dragon gods
Years of Education: 3 college years
Level of Education: College undergrad
Subject of study: divination
TALENTS Skills:
- excellent cook
- gardening
- Divination
Elemental affiliations:
- Holy Light
- nature
- slight affiliation to shadows, but she can't use it when using her light abilities
Elemental weaknesses:
Powers:
- Ghost body.
-nearly immune to physical attacks, and can phase through physical things at will -can be physical only in her own lands - Can move at the speed of light or even faster, sometimes with the appearance of becoming light and reforming.
- connected to her lands, the things in them react to her presence, to her moods, and to her unique strain of magic. the welfare of her land effects her, and her welfare effects the land.
- The ability to manipulate light
- The ability to cast spells using a form of light magic
- The ability to see the future based on signs and omens in her environment
- Passive restoration, heals restores and strengthens good things while they are in her lands
Hobbies:
- cooking, willing to cater if an event is held on her lands
- weaving
COMBAT Skills/Techniques:
- light needles, a rain of needles that are physical upon contact with an opponent. they can disrupt an opponent's energy
- A heat-less blinding light that many demonic beings can't stand
- To teleport herself or others out of range
Weapon(s) of Choice:
- Magic attacks/li]
[li]string/li] [li]needles
Strengths:
- fast
- good magical defense
- good magical offense
Weaknesses:
- weak physical attack
- dark magic use, or to be hit by it can corrupt her or her lands
- attacking her land can damage her
- a ghost outside of her own lands, with no powers if she is too far away from them[/il]
FUTURE goals:
- to be there for whoever needs her
- to start some sort of small respected business
Dreams:
- to be reunited with her family
- to be able to wander sometime, without being so ghostly when doing it
- to have a companion of some sort
plots:
- none planned at the moment
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Administrator
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Loner, Kazetatsu, Kaze
PLAYER NAME
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Post by Loner。 on Jan 24, 2017 19:18:37 GMT
BASIC INFO Full Name: Izune
Age: 500+
Gender: Female Species/Breed: Nekomata
Birth date: Unknown
APPEARANCE
{Spoiler}{images} Skin tone: Salmon
Eye color Red
Hair color: Off-white
Fur Color: Off-white to Tainted salmon,Grey-brown and Dark brown
Height: 5'3 usually
Weight: 75lbs looks like she should weigh more than she does, stronger than her weight suggests.
Body Type: exomorph
Markings: in feline form, a bunch of rosettes and stripes.
Mutations: none
Clothing style: as little fabric as possible while still being reasonably modest. she likes no sleeved shirts and short shorts. that being said she is also fond of long cloaks and sheets, as long as she doesn't need to fight.
Alternative forms humanoid feline others
HEALTH Scars/Distinguishing Marks: none
Any physical disabilities/diseases/ailments: none
Any Mental disabilities/diseases/ailments: none Fitness:
- Heath 100%
- Awareness 90%
- Sanity 85%
PERSONALITY Personality: Isune is daring, she enjoys challenges with high risk and high potential gain. She's that person who will put her hand in the fire in order to learn than it's hot, and then enjoy that she was burned, enough that she'll be willing to put her hand in again. She is rather optimistic, and few things keep her down. She is willing to manipulate people and put up false fronts if it suits her. She can be pretty shameless at times, and doesn't care what most people think of her. But if given a reason, she will hold a grudge for centuries.
Likes:
- tbd
- List item 2
- List item 3
Dislikes:
- tbd
- List item 2
- List item 3
Fears:
- tbd
- List item 2
- List item 3
Weaknesses:
- Her willingness to take risks gets her in situations over her head a lot
- People sometmies treat her like a little kid because she looks young and is a girl
- unrealistic expectations
Strengths:
- can smile even when things look bad
- resourceful
Special/Significant Belongings: nothing
RELATIONSHIPS Relationship Status: single
Spouse/Mate: none
Children: none
Parents:
Siblings: Unknown
Any Other Important Family: thinks of her 'group' as her family and is loyal to them whoever they may end up being -- Best friends: None
Friends: none yet
Acquaintances:
Assistants: none yet
Guards: None yet
Allies: None yet
-- Enemies:
STORY INFO
Alliance: none Place of Birth: elsewhere
Past Living Quarters: nomadic, has none Current Home: none -- Languages Spoken: common eokian, english, japanese,
Religion/Superstitions believes in lots of 'gods' in lots of places, but more as rivals and troublemakers than as allies -- Backstory:
{Spoiler}{Backstory}Not much is known about Izune. she was abandoned by kohaku at some point as a child and raised by someone else. once old enough, she teamed up with a gang of other yokai to try and kill her mom, who they all had a grudge upon. It seemed to have worked, and she did what she wanted for many years until she found out her mother was alive. she's trying to amass power and locate her mother so she can try again, but she's still mostly fending for her own whims
OCCUPATION/EDUCATION Occupation/Job: unemployed
Boss: none
TALENTS Skills:
- tbd
- Making poisons for weapons
- List item 3
Elemental affiliations:
Elemental weaknesses:
Powers:
- shapeshifting, though weaker than her mother's if she wills she can take other forms. this does not come as naturally to her however, and she often ends up keeping ears, tail or some other trait that gives her away.
- decay-poison, Izune can force anything that once lived to decay at unnatural speeds by attacking it. she can also use this power to speed up aging. she can thus cause someone's flesh to rot off their bones, or turn a healthy man old very quickly. the speed of decay depends on the person attacked and the amount of poison used
- Corpse puppet. Izune can turn anything dead into a puppet which she can control from afar, or which she can give orders to which they will blindly obey. she can also turn the living into puppets, though this works best when the living are asleep.
- Doll puppet, Izune can turn non living things with human or animal shape into puppets as well. these work the same as corpse puppets
- poison and Fire manipulation
- Casting curses of bad luck on people, or objects
Hobbies:
COMBAT Skills/Techniques:
- create a poison miasma to damage everyone nearby
- raise corpses to use to fight for her
- Use her decay causing poison to attack
- set things on fire that shouldn't be able to burn
Weapon(s) of Choice:
Strengths:
- able to bounce back from very strong hits
- Often not taken seriously in battles
- physically a lot stronger than she looks
Weaknesses:
- whimsical attitude means she does not always fight seriously
- weak to holy/pure attacks and exorcism attempts these can also destroy her hold on puppets, or neutralize her poisons
- small size and light weight mean something bigger and stronger can sometimes take advantage of her
FUTURE goals:
- to kill kohaku
- to be feared as a yokai
Dreams:
- to find a cool magical weapon she can use
- List item 3
plots:
- to start following tokara around as one of his rogues
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Administrator
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Loner, Kazetatsu, Kaze
PLAYER NAME
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Post by Loner。 on Apr 29, 2017 0:48:05 GMT
SANCTUARY CITIZEN REGISTER
| BASICS Name: Luda Fisher Age: 38 DOB: June 7 1979 Species: Human Ethnicity: Caucasian Sex: Female MBTI: A(ambivert)STJ-A Height: 6'1 Weight: 172lbs Skin tone: white Eye Color: green Hair color: brown Residence: Sanctuary Capital Education: M.B.A. Vocation: Tech Repair. Freelance Affiliation: Sanctuary
DEVIATION RECORD
Modifications: LAB HAAGRF 7-241 Genetic Modifications: feline DNA fusion Active DNA swapping Technical Modifications: Microcomputer implants Abilities: Appearance/DNA manipulation Anti-Magic Combative training sensory record/replay Mind-to-computer communication Weapons Permit: Yes Magic Awareness Permit: Yes Threat Level: Medium Criminal Record:None
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ADVANCED INFORMATION Luda is tall. At 6'1, she is a good head above most women her age, and can look many men in the eye. Her build is slender, with shoulders that are more broad than her waist. Her breasts are on the larger side. She has a oval facial shape, and high cheek bones. A trained stoic expression Makes it difficult to judge what is going on behind her pale green eyes. Her hair is light weight, but curly and dense, with a high number of follicles per inch which makes it difficult to style.
Her attire varies greatly. She usually wears things which fit in with the crowd with which she is interacting. she avoids decals and logos, dressing for ambiguity in most situations.
Reliable and strict, Luda favors progress over relationships in most situations. She is equally comfortable taking orders as she is taking the lead, and can come up with responsive strategies easily when things don't go as planned. She is constantly seeing more than she lets on. She is a good actor but prefers to avoid fun and games. A diverse skill set allows her to fill many different kinds of roles. She does not mind doing dirty low class jobs, nor dressing up, and acting like a proper lady. She avoids true relationships as much as possible, and does not form emotional bonds with people easily. She gains fondness more quickly for robots and androids than for humans, but is willing to treat any progress made as disposable if necessary. A workaholic, she struggles to keep jobs out of her casual life, to the point where many casual activities she involves herself with can carry at least one secondary motive. She keeps her ideals to herself, but holds strong opinions on political and moral matters. Her loyalty to her ideals is fierce, but she is willing to compromise most of them for the sake of future long term success. Luda is capable of holding a grudge for a long time, and can work behind the scenes, nearly invisibly, to make life difficult for someone she considers an enemy.
Luda's family was broken enough that she and her three siblings were given up for adoption part way through their lives. Rather than ending up together, they were split up. Luda was taken by the research organization HAAGRF for genetic testing, and secretive espionage and military training. For a while, the lab became her world. In exchange she was given an education, and when not being tested on, modified or improved, given a generally comfortable life. Eventually, Luda gained the skill needed to hack into the tracking devices embedded into her, and establish herself as a free agent. For a while she stayed with a group of cat-humanoid mutants, lying low while helping them survive in the world. this lasted for a while. she continued honing her skills, and practicing finding technological loopholes until she had gathered enough knowledge to begin allying herself with the military, police, technological, and even mutant/magical agencies in a way that helps most of them in the short term, while gradually tearing some down and building others up.
CLOSING NOTES
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Administrator
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Loner, Kazetatsu, Kaze
PLAYER NAME
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Post by Loner。 on Apr 29, 2017 14:49:38 GMT
SANCTUARY CITIZEN REGISTER
| BASICS Name: Dio Evans Age: 19 DOB: January 9 1998 Species: Human Ethnicity: Black Sex: Male MBTI: ISTP-T Height: 6'3 Weight: 216lbs Skin tone: brown Eye Color: brown Hair color: black Residence: Sanctuary Capital Education: Highschool (suspended) Vocation: Unemployed/freelance Affiliation: Sanctuary/Rebel
DEVIATION RECORD
Modifications: None Abilities: None Weapons Permit: No Magic Awareness Permit: No Threat Level: High Criminal Record: Yes Attempted Murder Murder Aggravated burglary Aggravated Assault Arson Assault Identity Theft Shoplifting drug Trafficking Vandalism
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ADVANCED INFORMATION Dio is tall and lanky over all. He has a slender build and struggles to build and keep muscle mass. He has large hands with notably long fingers. Old scars indicate some of the more life threatening wounds he has received in fights. His hair is styled in cornrows, and often covered with a do-rag or bandana.
Dio enjoys wearing t-shirts with the sleeves cut off, accompanied with loose pants or shorts. he picks shoes which are easy to wear, and which provide good traction. When he has the option, he likes to wear bright colors, and shirts with logos, and occasionally a necklace.
Strong willed and free spirited. Dio doesn't have the attention span for school or office work, but thrives on hands on, tactile endeavors. Having been dealt a bad hand in society, Dio is used to making his own luck, and taking the initiative. He has little patience for the faults of others, and will take swift action against the mistakes of allies. He's used to manipulating and threatening in order to get what he wants, often stepping over the lines of the law in the process. He is very jealous of things others have that he lacks, both in the technological and magical vein, and tends to hate those better off than him, especially those he can't beat up or take advantage of. Dio is highly energetic, and tends to mold situations quickly before others involved realize what he has done. He often blames his mistakes on others, and has become adept at getting out of trouble. He maintains a cheerful demeanor most of the time, but views the world more pessimistically than not. He lives a high risk, high gain lifestyle, and can change his plans quickly and without warning.
Born into poverty, in neighborhood, where police were even reluctant to go, Dio grew up around crime. Street justice was often times the only justice anyone revived. With a largely absent father, and an abusive mother, Dio took to violence at a young age, getting into fights with classmates, and getting involved with gang activities. He has been in and out of prison several times due to these activities. These days, he lives by his own law, using criminal activities as a source of income.
CLOSING NOTES very adept with a knife, and always armed with at least one
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Administrator
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Loner, Kazetatsu, Kaze
PLAYER NAME
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Post by Loner。 on Apr 29, 2017 19:38:19 GMT
ENFORCERS' BLACK-LIST
| WANTED
Name: Malik Young Age: 19 DOB: October 15 1998 Species: Supernatural(Nephilm) Ethnicity: Black Sex: Male MBTI: ISFJ-T Height: 5'9 Weight: 160lbs Skin tone: Brown Eye Color: Blue Hair color: Blond Residence: Unknown(Eokia) Education: Highschool(drop out) Vocation: Unemployed Affiliation: Eden
DEVIATION RECORD
Modifications: None Abilities: Light-energy generation Photokenisis Accelerated healing Enhanced strength Enhanced Speed Enhanced agility Enhanced senses Mind reading clairvoyance Weapons Permit: No Magic Awareness Permit: No Threat Level: Medium Criminal Record: None
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ADVANCED INFORMATION Malik is a dark skinned male, with a warm brown skin tone. His eyes are oddly blue, often called sky, or ice blue, and sometimes they seem to glow with an intense inner light. His hair is blond and styled in messy uneven dreadlocks. He is around average height, and is squarely built, and fairly muscular, as one who prefers jobs which require physical strength and stamina.
He prefers to wear a plaid button down shirt, over a t-shirt, simple denim or khaki pants, and sneakers. He dresses simply, and prefers to avoid any form of adornment.
When becoming charged with energy, Malik's skin becomes increasingly metalic in appearance, eventually taking on a polished bronze hue His eyes glow with an intense inner fire, an his hair becomes bright like a halo of white-gold. Although he does not gain height, he tends to appear bigger when compared to humans when in this state. the more energy he radiates, the brighter his appearance becomes, eventually coming near humanly blinding. sometimes energy projections form around him, becoming vaguely like wings, or taking other shapes if he is able to focus enough to control it. Eventually this energy can permeate Malik's clothing, increasing the brilliance and vibrance of the fabric, thus clothing can only hide weaker versions of his charged form.
Malik is quiet and keeps his thoughts to himself. He focuses on the here and now as much as possible and tries hard to not worry about what the next days will bring. He's very reliable and prefers to be kept busy. He enjoys hands on projects and activities. He is easily stressed, and emotionally unstable, often questioning himself since he has grown up on sanctuary ideals. He is very hard on himself and tends to be highly critical of his own mistakes. Malik is very tolerant of others until pushed over the edge. There is an invisible boundary between how much he can tolerate, and how much is too much for him. He can quickly turn from docile to defensive in such situations. Malik is religious, believing in a firm right and wrong based on christian morals and values. He is conflicted about his inhuman nature, and longs for a place he can live normally and quietly without fear of his differences drawing attention to himself, causing unintentional harm to others, or being persecuted by the state. with these fears, he often ends up his own worst enemy.
Malik was raised by his mom, N'nika Young in a poor neighborhood. His dad disappeared from his life when he was too young to remember. N'nika worked hard to make sure Malik was provided for, and tried hard to make time for him and teach him her own values. Malik was bullied in school by Dio and others, and often retaliated with his fists. As he grew many of his peers fell into rebellious lifestyles due to environmental and social pressures. His upbringing kept him centered, so Malik found the patience to resist the pull of gangs, and try and stay in school. When N'nika fell sick Malik stepped up into a more responsible life to care for her. He got a job, cut off contact with many of his classmates and focused on being there for his mom. She insisted he stay in school but his grades dropped and he missed classes, especially after his mother was hospitalized for her illness.
His mother was very ill when malik had his first encounter with a being who wasn't human. It was a day off. She ended up basically on his doorstep, and in need. Malik couldn't help her much, but was thankful for the distraction until he got the call from the hospital that his mom would not live through the night. He headed to the hospital immediately. N'nika's death was a catalyst to revealing that he too had never been fully human. Malik struggled to return to a feeling of normalcy with this knowledge. After a few more misadventures, one of which ended in a 'friend' being dragged off by the authorities, he tried to cut off his contact with the supernatural, and pretend all was well. He decided to try to finish school, pay the bills, and so on. Yet running away from things is always impossible.
When sanctuary was beset by demons in the winter soon after he had turned 18, it forced him to bring his powers back to the forefront. He was simply trying to protect himself, but in the end it was a battle of mistakes. He couldn't save the lives of his co-workers nor others he saw die that night. Guilt haunted him for months, causing him to hate the supernatural around him as he tried to recover some sense of normalcy.
But his powers were on a loose trigger. He was like a constantly charging battery, and any time he got worked up, he'd end up overcharged. He used to compress and compress his abilities until they'd explode then the cycle would start all over again. He knew it was only a matter of time before he was found out, yet he was too attached to his human life. Even when help tried to reach him from eden, or heaven, he tried to push them away. He got a new job, got a small apartment to live at, and tried to bury it all under the rug.
Yet older ghosts were at work. Dio, an old classmate, had found Malik and tried to rope him into shady activities. This roped him first into a gang battle, where even though his powers saved his life and probably Dio's revealed his presence to the Tenno. For some reason they didn't give him away.
After Dio recovered, he discovered some dirt on Malik's inhumanity. From there he tried to pressure Malik into being cooperative in his schemes. It began with threats, and eventually ended with arson as Dio set fire to Malik's apartment, leaving Malik with nearly nothing to his name.
Malik began living at H.O.P.E shelter, doing what odd jobs he could to pay for his stay until he could buy a new place. Since he didn't have anywhere to himself where he could hide if his powers built up, he began to feel the strain once more. As he continued to encounter situations which required supernatural abilities to handle, he grew paranoid that he'd be discovered. He never knew when an enforcer might come for him. When he got a tip from Eden that sanctuary knew about him, he was relieved. There was no more need to wonder if the next day would be his last. He was given a way out. Finally took their advice and took a train to escape to 'safer' territories.
But Malik couldn't stand the small tame town. He couldn't stand seeing supernatural things wherever he turned. While he felt like the only supernatural in sanctuary, he felt like the only human in Eden. He grew homesick and miserable quickly, and always felt too charged to be of any use. It was hard for him to break out of unhealthy methods to manage his powers. When Maximillion found him, He was well on the edge to breaking.
He offered to help Malik. The man's method of sealing was a vital but temporary fix. The man's promise was to provide Malik training and experience which would lighten the burden of having so much power. Malik retreated to Eokia to study.
Things were fine for a while but eventually Malik reached a stalemate where he was aware of his potential to do various things with his powers but couldn't figure out how to turn the potential into reality. His training was slacking which didn't help. Malik needed to be active to avoid feeling increasingly homesick, and things just weren't working out.
Desire to be elsewhere led him to stumble on spirit-walking. That made a difference. After stumbling through sanctuary and necropolis he found his way to a heaven where the Angel Amitiel was willing to help him out. Just a little sparring unstuck the roadblock. Since then Malik hasn't had nearly as much trouble with his powers. He has been looking for a return to sanctuary so he can make himself more useful.
Malik's spirit generates a unique form of angelic light energy with physical and spiritual properties. It can take on liquid, solid, or gas like forms, as well as appearing to be just light. This energy is stored in his spirit and physical body to an extent, augmenting his physical abilities, and making him more powerful than most humans unless he actively represses the energy's ability to flow. When he lets his energy flow freely it raises his powers far beyond human ability, and can change his physical appearance to look more like a being of light.
Malik senses this light in a tactile way, allowing him to manipulate it like an extension of his body, or sculpt it into objects with a thought. Malik is best in this vein along the creation of light-barriers. these can stop bullets, energy attacks and more, but take much effort to sustain for long periods of time, or when under heavy attack. He's also learned how to use his wings. He is not used to flying with them, but he often uses them as the root for his light shaping. He can spin out light projectiles, a shield, make them an extra set of arms, or more. It is not just his wings that he can use to do this. He often uses his hands as well, usually for less combat-based creations. His senses span through his light he is able to be aware of anywhere it touches, even if unable to use his human senses.
He has also learned to shift his light into different frequencies, allowing him to hold his power outside of his physical body without it being visible to all eyes. He is experimenting with altering the frequencies enough to make physical-looking objects or chance his appearance, though he cannot shift his human body specifically yet. He is slowly figuring out how to use light to change his surface appearance.
He can carry himself on his light, and use it to decrease the friction of air on his body, allowing him to move faster than he was once able to. He does not consider this true flight.
Malik is able to guide this light into others for healing purposes. He can heal himself or others from the brink of death, reversing sickness and injury, and even healing permanent conditions such as genetic disorders, but the dead he can not bring back.
Malik is capable of weak clairvoyance allowing him to detect future events, good or bad, before they happen. the detail he is capable of knowing varies, but often is no more than a sense of dread before a storm. He could eventually gain a more time-transcendent awareness.
On a similar vein, Malik is able to sense the emotions and thoughts of others. this is weak as well, working best with people Malik already knows, or people who are feeling strong emotions or focusing heavily on an idea. This does not work with people who keep their thoughts guarded. For those who are receptive, Malik can sometimes impress a thought or suggestion on them, effecting their actions or choices. This could eventually become true telepathy, and give him means of communication with beings incapable of human speech or across distances, but he can't do such yet.
Malik is able to see spiritual beings, and can tell the difference between them and the living. He is even being able to touch them, or make objects touch them, even when they would be physical to nothing else.
Malik has a resistance against hostile spiritual environments. His energy rises to balance out levels which could strike a normal human dead. He can thus interact even with spiritual beings who may be showing their true form and power, or exist in spiritual planes without experiencing ill effect.
CLOSING NOTES
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Administrator
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Loner, Kazetatsu, Kaze
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Post by Loner。 on May 28, 2017 5:16:41 GMT
SANCTUARY CITIZEN REGISTER
| BASICS Name: Kohaku Nishimura Age: 47(700something) DOB: June 4th 1989(fake date) Species: Human (Nekomata) Ethnicity: Asian Sex: Female MBTI: A(ambivert)STP-A Height: 5'11 Weight: 164lbs(2000lbs) Skin tone: Olive Eye Color: Brown Hair color: Sand-blond Residence: Central Capital Education: (claims)M.A Vocation: Arts Critic, Librarian Affiliation: Sanctuary, Eden suspected
DEVIATION RECORD
Modifications: None Abilities: None (displayed none when tested) Absolute Shape shifting Contact-based Shape-altering Sense Magic Edit Fixed Magic Empathetic Awareness Weapons Permit: No Magic Awareness Permit: No Threat Level: Low (High but unlikely to engage) Criminal Record: None
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ADVANCED INFORMATION Kokaku can change her appearance at will in a variety of creative ways. Often she looks like a puma sized long furred cat with three tails. Her fur is coarse and brown with large black stripes tho her tails are silky and white with two black stripes on each and black tips. Her eyes are usually red with slit black pupils.
She often also takes the appearance of a tall woman with brown skin and straight whiteish hair. Often she will have green or orange clothing. It is rare for her to choose a different color scheme, but if she wanted to she could match her appearance to look like anyone or anything she favors a somewhat youthful build, capitalizing on the fact that certain races appear to stay looking young longer than others. She favors the ectomorph build.
Right now she mains a form similar to her normal humanoid one, she has darkened her hair to a sandy-blond and minimized the redness of her eyes as much as possible, as well as having chosen a more 'average' height. she often wears fancy clothes with much flowing fabric, dresses, kimono, coats, and the like. she tones down her style for more mundane purposes, but still comes off as looking rather wealthy.
Kohaku is a stoic analytical type. She's hard to impress surprise or phase. She has a solution focused mind, and prefers to focus on progress when she has a goal in mind. She doesn't easily open up to others but she is still willing to engage socially. She is strongly loyal and is willing to pull more than her own weight when in a group she approves of. She is well aware she is very powerful but rarely shows off the extent of her ability unless she has a functional reason to. She's fond of youth and innocence and though she'll rarely play with children enjoys watching them, and her incredible patience makes her a fair mentor, although she wont go easy on those she ends up teaching. She is highly interested in the arts, Music, film, dance theater, fine arts, and of course the natural beauty of the world around her. She reveres and respects most aspects of the creative genre. She dabbles in the arts, but does not consider herself proficient in most artistic disciplines.
Kohaku lost her memory about 400 years ago when she was nearly killed in a fight. Although shapeshifting came naturally she had to relearn her abilities and develop a new personality as she tried to remember what had happened. Early on in this process she metanother shapeshifter who was starting a group called aurora guild. Kohaku joined them under the name flaretuft, and became a loyal functional member. This lasted fort a while, Until dark forces started weakening the group Kohaku watched the guild members dwindle and eventually went her own way as well.
From there she eventually found out about her past life, that she had a daughter, that she'd been a heartless monster who had caused much havoc to the land in which she had lived, and given the choice kohaku decided to not go back to that, and let old wrongs go even if it meant others would be looking for her head.
When she found sem, she took him under her care and they lived in a human city for a time, imitating human life for years. Kokaku even had a job and attended school, but just like with what happens in sanctuary as soon as she and sem were found out they had to leave. She traveled with sem in the wild places for a while, sometimes going to human places so that he could try and acclimate and she could get news that didn't come from the migrating birds, but mostly it was an isolated life.
Once sem left her she too has been traveling on her own until curiosity brought her to sanctuary, where she happens to be living, pretending to be human and keeping to her own affairs.
Kohaku is an expert shapeshifter. she can mold her body like clay to imitate sentient and mundane objects alike, as well as take on any form limited only by her imagination. She can even go as far as to change her coloration or split into multiple parts. She can alter her stats quite drastically by changing the structure of her body, either under the skin, or more visibly.
Can force other beings and objects to take on a different form, but usually keeps the underlying structure of the original object. A portion of Kohaku is required to maintain in contact with the altered subject for the form to be maintained.
Can sense yokai, magical, and spiritual abilities in use, and determine the nature and structure of such magics. with this she can edit lasting magical effects previously cast by others, such as curses on objects, barriers, magical tripwires, traps, and so on.
It could be called just sensitive observation, but she can accurately guess thoughts and feelings in most living things. Physical contact than temporarily deepen the bond, allowing her to gather information from non-sentiments, such as plants, and lesser creatures.
CLOSING NOTES
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Administrator
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Loner, Kazetatsu, Kaze
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Post by Loner。 on Nov 25, 2017 21:54:31 GMT
ENFORCERS' BLACK-LIST
| WANTED
Name: unknown (Sem) Age: unknown (400+) DOB: unknown Species: singularity Ethnicity: monster Sex: Male MBTI: ESTP-A Height: 3ft, 12ft, unmeasurable Weight: unmeasurable ∞ Skin tone: Brown, or grey-brown Eye Color: yellow Hair color: white or grey-brown Residence: escaped and missing Education: unknown Vocation: Unemployed Affiliation: unknown
DEVIATION RECORD
Modifications: None Abilities: shapeshifting making portals/rifts in spacetime manipulate space-time consume anything
Weapons Permit: No Magic Awareness Permit: No Threat Level: high Criminal Record: yes caused damage to local amusement park destroyed large swath of the city charged for the disappearance/murder of hundreds Notes: once bound by a magical seal. Avoid using anti-magic when using defensive measures if he has it. use anti-gravity or anti-matter for best results if he turns black, keep your distance
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ADVANCED INFORMATION sem favors looking like a human though his skin tone, eye tone, and the fact that he has fangs mark him as something other. he can look like he is around eight years old or look like he's around seventeen, depending on how mature he is feeling.
sem has a monster from that is quadropedal, he has six limbs but only walks on four of them. he is mostly covered with skin, but this meshes into fur in some places. his face is like a cross between a canine and a reptile's his tongues are like four toothy tentacles
on the inside sem prefers to be duality of two kinds of spaces. the first is like a vast dry dark cavern where the ground is strangely soft and a bit like the texture of unfinished leather. no walls can be seen, for although there is a slight omnipresent grey lighting which comes from no source, quickly all visibility of the area fades to blackness. the rules in this place is different from realities. things have massively greater or less mass relative to each other than they have in normal spaces.
the second is an empty dark space, nearing the idea of nothingness. this place feels like some sort of center. nothing exists for long, as everything is quickly torn into its smallest components, less than atoms and electrons maintaining nothing of its original integrity.
Lately the form of a singularity is most common. Sem is often nothing more than a human shaped dark space who absorbs anything he touches without differentiating between edible and less son. often times he doesn't have a choice in the matter, though he'll take a more physical form whenever he can
sem's personality depends slightly on his appearance to some extent.
Sem tends to be fearless with nothing inhibiting him from doing what he wants. He is controlled by his hunger most of the time, and is mostly looking for things he can eat. when he isn't hungry he is either sleeping or playing at another person's expense. He has no tolerance for physical touch or affection. he's inquisitive, nosy and often under foot. he has no respect for other peoples' property.
when sem gained more self restraint, he 'grew up' he became increasingly strategic planning his time to gain the most rewards for his effort. He is far more aware of what society expects from him, and sometimes willing to accommodate if the potential rewards are big enough. He has a lot more time on his hands where he can focus on discovering interests and hobbies other than things that involve food. since he did not have a chance to explore this in his child state, he is often left with too much time on his hands that he simply does not know what to do with.
Lately he has been moody often bordering on depressed. The structures he used to follow are gone making it harder for him to enjoy the things he used to love.
in an advanced tribal society, a high ranking mage decided to create a monster in order to destroy a rival group. he set about creating a complex web of magic to bind a dark force to physical form. He summoned sem's raw identity, and bound it with spells and magic, but as sem gained awareness of his own mind, sem resisted the spell went ary to some degree, and the mage became enveloped by sem. The spell was too far advanced to stop. The mage's body became food for the spell, and material with which to craft sem's body. The mage's soul lasted long enough to give the spell some final shaping, but in the end merged with sem's consciousness but was destroyed. It wasn't enough for sem to know how to restore himself, to his previous state, but it was enough to know the agenda intended for him by the mage.
Sem experienced a time of non awareness before he awoke in humanoid form. There was a large crater in the earth where sem had destroyed everything he had come in contact with before he had been contained by this magic. Driven by his hunger, sem consumed the nation of his creation and the nation which had been his intended target before the limiting magic snapped into play.
sem's life was purely instinctual until he had consumed enough intelligent beings to have their mental processes begin rubbing off on him. with that and the magic limiting him growing stronger, he ended up choosing to at least try to belong somewhere. he restrained himself enough to try and join a group which might tolerate him. Maintaining the self control needed to act like he belonged was very hard.
sem doesn't remember how he left the group. maybe he got too hungry and ate everyone. or maybe something else happened. He was on his own until he met Kohaku.
The first thing about kohaku which was weird was that he couldn't really eat her. He'd tried but she always seemed a few steps ahead of him. She fed him too, rarely enough to satisfy, but enough that he need not focus only on that. she examined the spells that bound him, taught him rules about himself. He stayed with her for years, until enough of her training sunk in that he developed some form of maturity. with his mind less childish, sem gained access to a more mature looking body, and abilities which he had previously only had access to in his monstrous form. sem Left kohaku behind and struck out on his own.
In this universe sem has gotten into a rivalry with a being called 0, which has gotten him into much trouble. 0 messed with sem's appetite, first making it so that he'd feel sick proportional to the matter he consumed, then making him into a walking timebomb that wasn't hungry until his appetite hit him all at once.
He ended up rampaging in sanctuary, consuming everything he could reach until his seals set their limit and knocked him out. Sanctuary was able to capture him then. 0 and Alice ended up meddling to get him out.
His seals used to keep him from going full black hole, but sanctuary compromised their magic when the tried to constrain him, allowing sem to end up destroying the seals and a large portion of the area he'd been trying to escape from. The only reason he's not a mindless black hole right now is because 0 managed to teleport sem out of there, and get a 1 to fix him. Sem doesn't know why or how it was done, but its definitely no fix in sem's mind. Sem now is more prone to follow natural black hole laws unless hes actively trying to prevent them. places like the physical realms are more susceptible than others so he can't have as much fun as he used to.
Sem's abilities used to be sealed by his beads and his forms. He'd have different ones if he looked like a kid, a teen or a monster. He would have to focus to change forms, create portals, or even stretch space time.
Without his beads, he has lost a significant amount of his control. Unless the laws of the place he is in do something to prevent him from having an effect, gravity will draw matter to him whenever he loses his concentration. His appetite seems more endless than it used to be, with nothing to stop him from eating a planet or more if he wanted to in the physical universe. He has an easier time warping himself through space, and shifting space around him than he does creating rifts like he used to prefer. When he was sealed he could even save magic from things he'd eat and repurpose it for spells, but now he can't do that either.
CLOSING NOTES
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Administrator
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Loner, Kazetatsu, Kaze
PLAYER NAME
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Post by Loner。 on Dec 2, 2017 22:35:46 GMT
SANCTUARY CITIZEN REGISTER
| BASICS Name: Jessie Vanner Age: 17 DOB: May 20 2000 Species: Human-Cyborg Ethnicity: Caucasian Sex: Female MBTI: ISTJ-A Height: 5'3 Weight: 120lbs Skin tone: white Eye Color: green Hair color: red Residence: Sanctuary Capital Education: Highschool Vocation: Student/soldier Affiliation: Enforcers
DEVIATION RECORD
Modifications: in-brain communications system Sensory enhancements synthetic muscle enhancements nanite enhanced healing built in guns & ammo printer retractable Roller blades Psychic dampeners master-key compliance
Abilities:
weak canine psychic bond Weapons Permit: yes Magic Awareness Permit: yes Threat Level: Low Criminal Record: no
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ADVANCED INFORMATION Jessie is a small androgynous female who can pass for a boy if she wants. She has distinctive red hair, which is naturally pretty vivid, almost a paint-tube color, and green eyes. Her expression tends to be dull and empty, with a tired slightly neglectful look to her appearence and her mannerisms almost robotic. Regardless of the weather, she prefers to wear long sleeves and pants. this hides some of her alterations since some of them are not fully covered by synthetic skinning yet. She prefers to wear a military grade parka, made to look largely unobtrusive and plain pants. She doesn't need to wear shoes as her feet are almost completely artificial, and styled to look like boots.
beneath her clothing, Jessie is a small person. Most people would think she'd be better at gymnastics than the kind of things she ends up doing. A large amount of her body is modified, from implants to full artificial limbs. Her lower arms and most of her lower legs are completely synthetic. Except for some muscle, skin grafts, and electronic implants, most of her torso and head are natural.
People would say that this girl seems completely unfeeling most of the time Her expression is almost always flat, and she doesn't react well to attempts to play around. She exists for her job, follows her orders, and that's it as if she were a full fledged robot. This is actually because she's blocking most of her emotions with nanite interference, and force of will.
If not for the emotional blocking Jessie would be a wreck. Signs of traumatic stress responses show. She could be triggered by small things into drastic emotional swings, sadness at the loss of her canine companion, panic at a situation she can't have controlled, fret with nightmares, and rage.
She hates supernaturals with a blinding passion, and would kill any one of them on sight if she had the clearance to. Luckily she's very legalistic, and is required to follow orders. If sanctuary says don't kill it, then she wont.
At the same time she dearly misses her own small mutation. her rapport to canies used to be a source of comfort. Now that its shut off, she isn't content with that loss
Her actions are somewhat controlled by the master key. even if she wanted to go rogue, her supervisors could override her freewill.
Her father was an enforcer often out on the job. He died in the line of duty when Jessie was around 10 Her mother raised her and her younger bother, and sent them to school in a big city in the south of the country. There was always a dog in the house. the latest one was a big black wolf-like bloke who they called cloak. One day a supernatural fallout turned the whole place into a disaster zone. Central didn't really send any help, so it became a mess. Jessie saw a lot of people die back then, both from the disaster and the infighting to follow. Cloak was the only on in her family other than herself who made it out. She began migrating towards the capital with him for a better life.
When she got there she didn't really thrive. She had a hard time finding shelter and an income so did whatever odd jobs she could. She passed herself off as a boy for self defense much of the time. She didn't trust guys to not take advantage of her.
She lost track of Cloak during the bye bye babylon event, and then was found by him once more only to be pulled into a rescue attempt for someone who cloak had met during the time which he had been separated from her. This went horribly wrong.
The enforcers found her and cloak in pretty bad condition. The canine was put down, but they bothered to fix up and repair Jessie in one of the facilities used to treat patients of severe supernatural accidents. There they discovered and quashed her own supernatural ability to communicate with canines. They also offered her an enforcers life. Her needs would be taken care of, and the psychological damage mended in the long way, not the memory wipe way, in exchange for her service. She didn't have much choice in the matter.
CLOSING NOTES
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