Post by Blair on Dec 6, 2016 1:31:56 GMT
A.R. GUIDEBOOK
RULES & GUIDELINES
GENERAL RULES
1. Be Respectful: Always be respectful to members and staff. Respect the words, beliefs, and stories of others, and do not start drama. Rudeness will not be tolerated; please be polite at all times. If you ever have a question or concern, do not hesitate to take it to staff- we are here to help.
2. You May Make Your Own Rules: In your own roleplay threads, you are more than welcome to add rules and restrictions as you please. If someone breaks a rule, please politely and gently remind them. If they continue, please PM a staff member for assistance.
3. Be Appropriate: Talking about inappropriate or explicit topics is not permitted on this site at all times. Please keep all of your messages, In-Character and Out-of-Character, clean and free of controversial or unsuitable material, As explained in Proboard's Community Guidelines
4. No Spamming or Advertising: Please do not double-post or advertise outside of the Advertising Area. Out-Of-Character content should be kept to OOC areas, and not posted in roleplay boards or threads.
5. No God-modding or Power-Playing: God-modding is where you have a character in some sort of battle, and they are practically 'untouchable.' All of the opponent's attacks miss their mark, while all of yours seem to hit. Powerplaying is where you control the character of another member. Instead of auto-hitting, try using words such as 'aiming' or 'attempting' to hit, so the opponent has the option to dodge if they wish.
ROLEPLAY RULES
1. You May Be Powerful. A character can have as much power as they want on paper - we encourage it all. However, to impose that power on others requires the consent of all involved parties. To use that power to affect a setting, you must be aware that you are not allowed to simply ignore consequences.
{Click For Example}For example, you may say 'Examplechar aimed to use his telepathy to search for the answer to his question", but it is up to the other player to decide whether or not the telepathy, or whatever power, works.
This also goes for lands and settings. If you use your IC power, know that there may be IC consequences to face.
For example, if you use magic to blow up a portion of a city, you will have to deal with the IC authorities, police, militia, or other powerful entities that will be after you for it.
A good rule of thumb is that your characters can be immune to IC consequences, but once they start causing public or permanent damage, they become vulnerable to consequences imposed by any source. This is why doing mass damage is best done with mutual consent, or for plot to reach those consequences, which are good for character development.
This also goes for lands and settings. If you use your IC power, know that there may be IC consequences to face.
For example, if you use magic to blow up a portion of a city, you will have to deal with the IC authorities, police, militia, or other powerful entities that will be after you for it.
A good rule of thumb is that your characters can be immune to IC consequences, but once they start causing public or permanent damage, they become vulnerable to consequences imposed by any source. This is why doing mass damage is best done with mutual consent, or for plot to reach those consequences, which are good for character development.
2. Respect Site Settings. All site settings have lore attached to them. While it is fine to try and be an influence in-universe, doing something that unmakes an area, or ignores the lore it follows, is not allowed unless you have permission from the site's staff or the area creator/leader.
{Click For Example}For example, one should not unleash a legion of magical dragons to burn down Sanctuary. However, you may unleash a small flock of dragons to savage a neighborhood or a couple of blocks. If you really want to do something on a very large scale, please run it by staff.
3. Personal Lore May Not Override Canon. All character types are accepted and creativity is encouraged. However, your personal lore is not allowed to override canon rules. Also, while a character's lore works for them personally, you are not allowed to impose that on another character without the permission of the player.
{Click For Example}For example, you may play a deity that maintains immense power in their own universe, but that does not mean that they may ignore Sanctuary magic dampeners while invading Capital City.
-- Have fun: Undoubtedly the most important rule comes at lucky number seven. Relax and have fun; we come to roleplay to get away from stress and drama. Abstract Reality should be a roleplay haven, so sit back and have fun with your plots and writing!
Made by Jaronart of WW