Post by Blair on Dec 6, 2016 3:37:30 GMT
A.R. Guidebook
Abstract Reality Guide
INTRODUCTION
What is Abstract Reality? What are Abstract Realities in general? That is ultimately for you to decide. Welcome to a place where anything you can imagine exists. From the meekest of mice, to the most average of humans, to the greatest of gods, all of them dwell here, and thrive. Abstract Realities is an original, multiverse, free roleplay all tied together with the base of a single and simple lore. Here, any plot is possible, and you may tie it into the main story as you please.
THE LORE
In the beginning, there was a world, a simple one that was so large, vast, and great, that there were few natural laws that could dare try to govern it. It is at least fifty times the size of earth, with grand continents and booming civilizations, both in its physical realm, where the mortals tread, and its unseen realm, where the spirits wander. One known continent is just like earth, where the humans either deny or are oblivious to the existence of magic and mythicals. On another known continent, there exists a sanctuary for mythicals alone, to live free and in peace. But everything in between?
It all exists- societies that accept both humans and non-humans thrive together, great kingdoms where demons, angels, and gods struggle for domination, towns where wolves and other creatures lurk at night, tribes where dragons rule the skies, clans where humble animals come together to claim territory... anything you can think of, it truly does exist. Where do your loyalties lie?
PLAYABLE RACES
Any human, imaginary creature, original character, spirit being, made-up species, races with fandom backgrounds... all of them are permitted here. Wish to play a werewolf, a youkai, a unicorn, a bird, a human with godly powers, a normal human, a different kind of demon than the other guy has, an omnipotent spirit, a shinigami, a neopet for the laughs, a wizard, or a humble warrior cat? Go right on ahead~
ABILITIES
There are no present restrictions on any abilities you may play. Of course, this does not mean that we encourage you to give your characters as many godlike abilities as you can. We hope that members will give powers to their characters that tie into their plot and lore- apply a reason as to 'why' your character has an ability.
If you wish to use a power on someone else, please abide by the rules regarding powerplay. We ask that you gain OOC permission to use abilities from your fellow roleplayers, or you treat use of the power as you would a general attack, such as a punch or swipe of claws. If you try to teleport someone to whisk away with you, they have the right to say that the ability does not work. Of course, on the flipside, please do not make your character completely immune to everything; go with the flow, and see what plots might come of it. Have fun!
Made by Jaronart of WW