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Post by Jay on Jan 2, 2017 19:16:49 GMT
Creation Zone Template
This is a template used for the express purpose of delivering information on a subject of some kind. It was made for the Creation Zone, and I use it with pretty much all kinds of groups. Feel free to use it to your leisure! Name of Article
Background summary... Section Text... Subsection Subsection text... [div style="width:550px;box-shadow:0px 0px 1px black;margin:0 auto;padding:10px;background-color:#FEFEFE;color:black;text-align:justify;font-family:Calibri;"][div style="width:540px;padding:5px;font-size:1.6em;font-weight:bolder;text-align:center;font-family:Verdana;margin-bottom:8px;"]Name of Article [/div][div style="width:550px;background:url(https://i.imgsafe.org/6de007ab32.jpg);height:250px;box-shadow:0px 0px 1px black;"][/div] Background summary...
[div style="padding:3px 10px 3px;background-color:black;color:white;font-size:1.28em;font-weight:bolder;margin-bottom:5px;"]Section[/div]Text...
[div style="font-size:1.19em;font-weight:bolder;margin-bottom:3px;"]Subsection[/div]Subsection text...[/div]
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Post by Jay on Jan 1, 2017 16:52:30 GMT
Text goes here, and it'll scroll automatically.
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Post by Jay on Jan 1, 2017 3:41:15 GMT
Everything in this gallery is public use and extensively tested - feel free to do what you wish with them!
Yes, I have a thing for black and white color schemes. Shut up. ;-;Index
Creation Zone Template Bio Template NPC Post Template Character Post Template General Purpose Information Template Grand Post Template
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Post by Jay on Dec 31, 2016 20:37:05 GMT
Alright, with the new group I just threw out into the open, I think it best if I start here. The Hanatenno are basically stealthy, precision-strike (that means they perform a specific, high-importance job every mission) group of mercenaries operating largely on their lonesome, but usually for the betterment of Sanctuary. They're highly-skilled, highly-feared individuals who work for a secretive group that most people dread to provoke. Interested? Well, joining is as simple as this: just say you want to here! They accept any of those whom are loyal to the cause of keeping people safe from the dangers of widespread magic. Their primary goal is to protect the people. Link to the information topic.
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Post by Jay on Dec 31, 2016 19:52:06 GMT
The Hanatenno
The Hanatenno are a collection of mysterious, skilled mercenaries who - usually - work for the betterment of Sanctuary. The name of their agents, the Tenno, inspire fear and awe in many. Overview The Hanatenno operate as a group of precision-strike agents who carry out missions of tracking, reconnaissance, stealth, subterfuge, and assassination. They are powerful, technology-inclined, and deadly in their execution. Leadership & Allegiance Internally, there exists no leader. All of the group is selected on equal footing of one another, and all major decisions are decided with everyone's input into the issue. Usually in the field, the Tenno will designate a "shot caller" if they are in a group. This is usually someone who has knowledge of the battlefield and can deliver information to the rest of the team. As far as allegiance goes, it's something of a mix of private and government-allied. The group works like a privately-owned business; they work under the banner of Sanctuary, and thus tend to respect the Authorities and their orders. However, they are also a private militant group, and thus can deny any orders given by Sanctuary officials. Rules & Punishment The overall rules of the group boil down to two major tenets: - Never compromise the group, no matter your current status within the group.
- Never shed the blood of your comrades without due reason.
Both of these are considered to be the cardinal laws of the Hanatenno order, and are expected to be followed to the letter. Beyond that, all things are handled on a case-by-case basis. The punishment for breaking the cardinals of the Hanatenno is known to be rather dire, with probation, imprisonment, decommissioning, or execution usually being the things to be pitched as retribution. The last usually isn't given unless one has grievously broken one of the tenets, but any of the first three could be. The Tenno The individual agents, the Tenno, make up the body of the group. They are a collection of warriors whom are chosen based not only on their skill, but their ability to perform as well. Modus Operandi Teamwork is necessary only when one is in a group. In fact, it's not rare at all that many Tenno work alone on various operations, as some are simply more capable doing so. In general, there will never be more than four Tenno fielded at once, as their numbers need to remain small for most missions. Physical Combat Ability The Tenno are, by necessity of their job, very adept fighters. They are expected to be at least competent in most broad areas of fighting, with a specialization or two being highly coveted and recommended. Excellence is preferred, but relative competence is the baseline. Hand-to-hand combat is never an issue, as they are capable of performing well in close-range encounters. In conjunction with this, their skills in acrobatics and balance should be passable, if not great. This is to ensure that no Tenno is caught off guard when they are forced into a close-quarters engagement with anything. In terms of things like weaponry, the use of melee-based weapons is required to be excellent. If not that, then they must be very adept at the use of ranged weapons such as firearms. If they excel in either, the other is allowed to be less adept, but they must still maintain a relatively good level of skill. Operations & Mission Prowess When a Tenno goes into the field, they are expected to uphold the honor and reputation of their organization. As such, the proper execution of a mission is necessary. Cerebrally, Tenno are required to follow the orders given to them, think on their feet, make good decisions, and be capable of assessing situations. While some may be better than others at these, all are required to be able to do it. Physically, they should be capable of executing these orders. They should have a clear knowledge of their technology and its capabilities, and operate them excellently. The Paraphernalia While there is a technology used by every Tenno, it is allowed and encouraged that anyone joining the ranks have their own equipment to use when they go on missions.The equipment used by the Tenno was created for the express purpose of giving them the power to combat magical and other threats in the name of Sanctuary. The tools they use are extremely advanced personal units that attach to their backs, typically called an Exospine. This Exospine is embedded in the skin, allowing for it to sync directly with the body. The spine is, as the name suggest, a flat, mechanical spine that curves with the body. While also being very chiropractic, it gives a Tenno a range of power to deal with the threats they may find. Passive Abilities - Anti-Magic Personal Barrier: A magic negation barrier surrounds the user, distorting magic like an EMP and making it impossible to be tracked or influenced through mystical means.
- Shielding Barrier: A finite barrier of damage that allows for all forms of damage to be absorbed. The barrier can only take so much punishment, and will be destroyed if too much damage is taken at once.
- Physical Performance Increase: The physical capabilities of the Tenno are increased.
Active Abilities - Cloak: Once activated, the Tenno can become invisible and be rendered undetectable by visual-based technologies. Alongside this, their physical speed is increased threefold, allowing them to traverse areas extremely quickly.
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Post by Jay on Dec 30, 2016 23:43:37 GMT
Amitiel Amitiel found herself surrounded by demonic beings in almost an instant. Narrowing her eyes, she stared over the grouping of minions. They seemed to hesitate for a second.
Then, one lunged, and she was quick to respond with a blast of light that almost completely vaporized it on the spot.
The beasts started to hoot and holler, as if having found something grand. Which they did - an angelic being. One of their known enemies - and sometimes, prey.
Quickly, they all converged on Amitiel, and the girl spun on her heel to send blasts of light at each of them as they neared. One after the other, the demons were thrown back, burned severely by the light but not outright destroyed.
While Amitiel was a holy being, she wasn't in her Etheric form.
Soon, they all began to converge once more. A swing of a demonic claw was dodged, and a punch returned that knocked it away. An attempt to chomp down on Amitiel was met with a blast of concussive sound that knocked the demon from its feet. She ducked to evade a demon leaping toward her head, and jumped over another trying to trip her up with a lunge.
Her counterattacks were precise - blasts directly to the chest to go for the nexus of energy, as well as small bursts of sound to throw them off guard before she hefted one into the air, following up with a blast of light that destroyed it.
It was obvious that these particular demons were lesser. Anything stronger would require more powerful methods of attack from her. Empyrean angel Neutral Good | Ageless | Genderless
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Post by Jay on Dec 30, 2016 23:30:00 GMT
The Corrupted Tokara
The number of creatures had increased, and Tokara would find himself surrounded by three of them. They weren't particularly powerful, but they threatened to overwhelm with the numbers that were surfacing. One made a direct attempt to grab at him. Should Tokara be clasped, he would feel his energy begin to almost twist and pull, as if trying to expel some unknown force. The others weren't far behind, all acting in a disorganized mess as they hobbled toward the fighting male. Shadow & BrushThe duo seemed to have more success in the subjugation of a Corrupted. However, their problems were only beginning. From behind one of them, a larger Corrupted being ambled very quickly toward them. This one barely resembled a human - obviously different from the rest of them. { (Click) NPC Info Spoiler Information} The NPCs encountered here are called The Corrupted. Everyone is allowed to attack and play them, as they're all NPCs.
There's a complete rundown of them in the Creative Zone, but the general information you need to know is this.
- Their numbers grow as they change people through physical contact. Player characters and named NPCs are permission-based; if you don't want your character to be afflicted through the touch, simply say they resisted its pull.
- Individually, they're weaker at lesser stages of the Corruption. Feel free to beat up on some, but you're not allowed to destroy them all.
- They get stronger as they feed, so those that had fed more should probably be priority targets.
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Post by Jay on Dec 30, 2016 23:11:25 GMT
Kenessa Kenessa looked down at Jade for a moment before reaching out to pet her. "Hiya, fluffball," she said. "Who let ya in here? Me?" Planeswalking human True Neutral | 31 | Female
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Post by Jay on Dec 30, 2016 23:03:32 GMT
Amitiel The demon continued its beeline through the skies before dropping into the cover of the clouds.
Amitiel followed, and soon found them hovering over a plain of some kind. "Where are you going...?" He muttered to himself.
Then, the demon increased its speed. Had the angel been found out? No. This demon should've been strong enough to fight; perhaps it was leading him into a trap.
That was what the angel first thought before sensing celestial energy. Another source of it. Eyes widening, the angel turned on his back while still flying to survey the area.
He caught a glimpse of a figure rocketing through the air as well. Another angel? An Empyrean?
Turning back, he noticed that the demon landed on the ground, and Amitiel was quick to try and attack. He lifted his hand, sending an orb of light energy down at the being as it stood.
Empyrean angel Neutral Good | Ageless | Genderless
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Post by Jay on Dec 30, 2016 22:56:14 GMT
Amitiel Yes, it was true that the Heavens were a gorgeous place to be. Empyrea, from what she remembered, was a place of unparalleled beauty and luster. A picture perfect image of an angelic paradise.
Oh, if only people knew.
Still, she wasn't here to ruin anyone's vision of the higher planes - no, that would be breaking more laws than were already fractured. She was offered a reprieve already - no need to sour that blessing.
"Such a shame. This place is too beautiful to be unvisited," or, perhaps that's what would keep it beautiful. Leaving it untainted by the hands of those whom were not pure.
Amitiel almost lumped herself in with those individuals.
Still, it didn't take a genius to notice the loneliness in Vessa's voice. "Do you ever wish for a companion?"
She took another sip of tea. Delicious. "May I ask for cookies?" Empyrean Angel Neutral Good | Ageless | Genderless
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Post by Jay on Dec 30, 2016 22:24:52 GMT
Article Code Name of Article
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[div style="padding:3px 10px 3px;background-color:black;color:white;font-size:1.28em;font-weight:bolder;margin-bottom:5px;"]Section[/div]Text...
[div style="font-size:1.19em;font-weight:bolder;margin-bottom:3px;"]Subsection[/div]Subsection text...[/div]
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Post by Jay on Dec 30, 2016 0:55:11 GMT
Kenessa The mention of a safehouse was enough to make Kenessa make a beeline for it.
Rightfully so, considering the trouble she nearly found herself in. Her energy signature was masked, yes, but her latest score would've probably complicated things a bit if she was caught due to any loose-ends.
Whom had she stolen from? Well, that was a story for another day. For now, she entered the safehouse, and promptly closed the door with a resounding slam. Her back slumped to the wall, she clutched the small chest under her arms and slid slowly to her bottom on the floor.
Her breathing was haggard, and her normally quite beautiful appearance was a bit disheveled. Hair was out of place, but there was also a conspicuous wet area on her jacket - a red one.
It was obvious that she had injuries - if not to her, than to others.
Even still, she spoke to patrons of the area. "Sorry, all. Just got back from some errands. Traffic was killer," her words were addressed to all who might have been within, but her head leaned back on the door and her eyes were closed while she steadied herself. "Carry on with your dailies, yea?" Planeswalking human True Neutral | 31 | Female
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Post by Jay on Dec 30, 2016 0:35:37 GMT
Amitiel Amitiel was on the prowl.
A demonic signature had gotten their attention, as it usually had. At first, it seemed to be something that was worth ignoring. Then, it began to grow in power, and suddenly the angel found themselves sprung into action.
The form they had taken beforehand was that of a young boy - one possibly afflicted by illness, but otherwise had a form that the angel felt was beautiful. White hair, blood red eyes, and skin as pale as snow; one of the many variations of the intriguing human body, in their opinion.
The result of this was that Amitiel seemed diminutive, their body only standing at roughly around 157cm. His power, while definitely not what it used to be over the eons, was anything but small.
It was for that very reason that the angel raced through the skies, tailing a speeding cloud of dark smoke that bobbed and weaved its way through the terrain of this unfamiliar part of the world.
It seemed that the demonic being was none-the-wiser.
Neither was Amitiel to the other individual going after this creature. Empyrean angel Neutral Good | Ageless | Genderless
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Post by Jay on Dec 28, 2016 12:09:27 GMT
Amitiel Amitiel didn't know what to do in return for the kindness that the Guardian - now known as Vessa - was showing her. A smile would have been appropriate, if the angel was used to performing the expression.
"Yes. Vessa," She repeated the draconoid's name, sipping on the tea. It was absolutely delicious - every molecule, every sensation, was felt by Amitiel. Such a taste would prove to be hard to forget.
When the draconic being posed the question of her home, Amitiel grew silent. "Yes. It is... beautiful. Yes," she said. The concept of subtlety was obviously lost on the Celestial, and her hesitancy and dismay at speaking about Empyrea was obvious.
"Your home is amazingly beautiful, however," Amitiel quickly tried to change the subject - something she learned from many a talk with awkward mortals. "It could pass for a higher plane in and of itself. How does one happen upon such a beautiful, remote place? Perhaps it is by the grace of the Lords that I am allowed to be here in such a breathtaking oasis." Empyrean Angel Neutral Good | Ageless | Genderless
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Post by Jay on Dec 28, 2016 6:57:02 GMT
The Corrupted The NPCs encountered here are called The Corrupted. Everyone is allowed to attack and play them, as they're all NPCs.
There's a complete rundown of them in the Creative Zone, but the general information you need to know is this.
- Their numbers grow as they change people through physical contact. Player characters and named NPCs are permission-based; if you don't want your character to be afflicted through the touch, simply say they resisted its pull.
- Individually, they're weaker at lesser stages of the Corruption. Feel free to beat up on some, but you're not allowed to destroy them all.
- They get stronger as they feed, so those that had fed more should probably be priority targets.
The demonic incursion seemed to be gaining steam. Everyone spread out on the battlefield, fighting for their lives against an extradimensional threat. The war seemed to be going swimmingly - enough strife and discord was being sewn to ensure that the population of Necropolis would never be considered anything less than a standing threat to all on the physical plane.
And yet, there was still more to come. It started (relatively) silently, with a woman walking from her house. Her face filled with sweat, she stumbled toward a person she knew near her home. Upon contact, something frightening occurred - her eyes began to glow, and the energies of the two began to dance, and then fight. The person touched screamed in agony, before they, too, emerged with glowing eyes and veins, the latter of which protruded from their skin.
Similar things occurred in the various places where the demonic hordes appeared. Soon, the demonic hordes were not the only thing on the battlefield.
These transformed mortals, The Corrupted, shambled their way onto the battlefield. One-by-one, they trickled in, making to find and turn anyone they touched.
In Eokia, there were about fifteen of them. In Sanctuary, a paltry seven were what they started with. However, their targets upon reaching the chaos were the people and combatants.
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